In this scene, there are multiple parties of adventurers stuck in the maze (such as the live-action '80s cartoon characters), which includes an old wizened dwarf. Later, an arguably even more overtly referential moment occurs during the climax in Forge's maze. Two scenes seem to be direct riffs from "Jurassic Park." One occurs during a scene where everyone is running from an angry red dragon, and Sophia Lillis' tiefling druid Doric falls and hangs over a ledge as the dragon attempts to chomp at her legs - which is framed almost exactly like the scene in "Jurassic Park" where Lex (Ariana Richards) dangles from an air-vent as a velociraptor collects itself to jump up and attack her. However, it's much more fun to imagine Xenk as a powerful NPC, controlled by the Dungeon Master of this story to move the plot along. Why does Yendar leave Ed, Holga, Doric, and Simon alone to stop a world-ending threat, when he's obviously more skilled and capable than them? The argument could be made that - due to Ed's past as a Harper - Xenk felt the quest was in good hands and he was needed elsewhere. forcing the players to act out a meticulously-plotted story, rather than creating a cooperative play experience together.Įssentially, Regé-Jean Page's Paladin Xenk Yendar seems to be an NPC who is plot-relevant for one specific section of the film, and leaves when his role is fulfilled - even if it doesn't make much sense narratively. Or, less charitably, if a DM is "railroading" a campaign, i.e. Special NPCs can be especially useful if the Dungeon Master needs the players to be saved from what would otherwise be a potential "TPK" - or "Total Party Kill" - encounter, where without intervention from an NPC all the players' characters would end up dead.
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